
The Most Anticipated Game in History—Still in Flux
In a recent episode of the Button Mash podcast, Bloomberg journalist Jason Schreier—widely regarded as the most reliable source for gaming industry news—shared new details about Grand Theft Auto VI's development status. His assessment paints a picture of a game still very much in the final stages of production, with the November 19, 2026 release date far from guaranteed.
"The last I heard, it was still not content complete," Schreier revealed. "That is to say people were still finishing things up, still finalizing levels, and missions, and seeing what is going to make it into the game."
For a game of GTA VI's unprecedented scope, this revelation raises questions about whether Rockstar can stick to its announced timeline—or whether fans should brace for yet another delay.
What "Content Complete" Actually Means
For those unfamiliar with game development terminology, Schreier explained the significance:
- Feature Complete: All major gameplay systems and features are implemented
- Content Complete: All missions, levels, story content, and assets are finalized
- Bug Fixing/Polish: The final phase where developers hunt down glitches and optimize performance
Content complete typically comes after feature complete and before the intensive bug-fixing phase. The fact that GTA VI reportedly hasn't reached this milestone suggests significant work remains.
"Even when it gets to the bug-fixing stage, there are still things that people might want to try and get into the game," Schreier noted, indicating that the content cutoff is rarely a clean break.
November 2026: More Real, But Not Certain
When asked directly about whether GTA VI will hit its November 19, 2026 release date, Schreier offered a measured assessment:
"It's hard to say right now if the game will release in November. I don't think anyone at Rockstar is 100% certain they'll make it."
However, he added an important caveat: "This release date feels a little bit more real than Fall 2025 or May 2026 did."
This suggests that while uncertainty remains, Rockstar has made meaningful progress since the previous delays were announced. The November date wasn't pulled from thin air—it reflects genuine development milestones, even if hitting it remains challenging.
A History of Delays
GTA VI's journey to release has been anything but smooth:
| Announced Window | Status |
|------------------|--------|
| Fall 2025 | Delayed (announced May 2025) |
| May 26, 2026 | Delayed (announced November 2025) |
| November 19, 2026 | Current target |
Each delay has followed a similar pattern: optimistic internal targets that proved unrealistic given the game's massive scope. Schreier previously reported that "nobody at Rockstar believed Fall 2025 was a real window for a very long time."
The reasons? "Too much work, not enough time, and what appears to be a real desire from management to avoid brutal crunch."

The Take-Two Factor: When Stock Prices Dictate Game Development
Perhaps the most striking element of Schreier's report concerns the corporate pressure surrounding GTA VI. According to the journalist:
"The entire stock of Take-Two lives or dies on this game."
This isn't hyperbole. When Rockstar announced the May 2026 delay, Take-Two's stock plummeted approximately 8%, wiping billions off the company's market cap. The stock had been trading near all-time highs of $238 before cratering to around $219.
The Stakes by the Numbers
- $6 billion: Take-Two's projected bookings for fiscal year 2026 (down from $6.46B estimates after delays)
- 50 million units: Analyst projections for GTA VI console sales in its launch fiscal year
- $4.2 billion: Expected franchise bookings for fiscal 2027 from GTA VI alone
- 200+ million: Copies sold by GTA V, setting the benchmark
Jefferies analysts raised their Take-Two price target to $270 despite the delays, projecting that if GTA VI performs like its predecessor, the stock could climb to $367 by mid-2026 and potentially $493 by summer 2027.
The Fiscal Year Buffer
Schreier pointed out an important detail that may influence Rockstar's decision-making:
"Take-Two's fiscal year ends in late March 2027, so they have a little bit of buffer if they still want to release the game in the same fiscal year."
This means that even if November 2026 slips, Rockstar could theoretically push the release to January, February, or even early March 2027 while still delivering the game within Take-Two's fiscal 2027—preserving the financial projections they've made to shareholders.
However, any delay beyond March 2027 would represent a fourth delay and push the game into fiscal 2028, which could trigger another stock selloff and erode investor confidence.
Perfection Is the Only Option
Schreier emphasized that Rockstar understands the unique position they're in:
"Rockstar can't settle for anything less than perfection as the stakes are high. They would rather let it slip again than release it in a compromised state."
This philosophy has defined Rockstar throughout its history. GTA V was delayed multiple times before its 2013 release. Red Dead Redemption 2 was pushed back repeatedly before launching in 2018. In both cases, the final products were generation-defining achievements that justified the wait.
The company appears willing to accept the short-term stock pain of another delay rather than risk the long-term brand damage of a disappointing launch.

PlayStation: The Lead Platform
In another notable detail, Schreier confirmed what many had suspected:
"PlayStation is the main platform for the game, and Sony is planning its entire lineup around it."
Evidence of the Sony Partnership
This aligns with multiple indicators over the past year:
- Trailer Capture: GTA VI's trailers have featured "Captured on PS5" prominently—not PS5 Pro, but the standard PS5
- Marketing Rights: Multiple insiders report Sony has secured exclusive marketing rights for GTA VI
- Sony's Lineup: PlayStation's 2026 first-party schedule appears deliberately sparse, ceding the spotlight to GTA VI
Industry analyst MAGG previously claimed on the XNC Podcast that Sony has "locked down" a marketing deal ensuring GTA VI is advertised exclusively alongside "PS5 and PS5 Pro only."
What This Means for Xbox
Importantly, this is a marketing deal, not an exclusivity arrangement. GTA VI will launch simultaneously on PlayStation 5 and Xbox Series X|S. However, Xbox players may notice:
- Fewer GTA VI advertisements featuring Xbox branding
- PlayStation-focused promotional campaigns
- Sony-exclusive marketing tie-ins and bundles
For a game expected to move millions of consoles, this marketing advantage could significantly benefit PlayStation's market position heading into the next generation.

Crunch Culture: Has Rockstar Changed?
One silver lining in the development story concerns Rockstar's workplace culture. Schreier—who broke major stories about brutal crunch conditions during Red Dead Redemption 2's development—has been monitoring the situation:
"I've been keeping tabs on this for years since my big 2018 story about Red Dead 2's crunch. They certainly haven't eliminated all overtime, but everyone I've talked to at Rockstar says it's night and day from previous projects."
The delays themselves may be evidence of this cultural shift. Rather than forcing developers into 80-hour weeks to hit arbitrary deadlines, Rockstar appears to be accepting delays as the cost of sustainable development.
However, some employees remain concerned that as the finish line approaches, the company could "slide back into dev crunch" during the final push.
Recent Controversy: The October 2025 Layoffs
The development hasn't been without controversy. On October 30, 2025, Rockstar fired 31 Rockstar North employees and 3 Rockstar Toronto employees, citing "public discussion and distribution of confidential information."
The IWGB union accused Take-Two of union busting, claiming the fired employees were part of a private Discord group attempting to organize with labor representatives. Rockstar denied the terminations were related to union activity.
The layoffs included senior artists, animators, QA testers, designers, programmers, and producers—raising questions about potential impacts on the final game.
What Happens Next
According to Schreier, the immediate focus should be on Rockstar reaching content complete status:
"I hope they're done with that soon so they can start the bug fixing phase."
For a game of GTA VI's complexity, the QA phase alone could take many months. Recent Rockstar job postings for Associate QA Testers suggest this phase may be approaching—companies typically expand QA teams when entering final development stages.
Indicators to Watch
- Trailer 2: The long-awaited second trailer could signal confidence in the release timeline
- Marketing Ramp-Up: Increased promotional activity typically begins 6-9 months before launch
- Take-Two Earnings Calls: Executive commentary on GTA VI's status during quarterly reports
- Insider Reports: Further updates from Schreier and other trusted sources

The Bottom Line
Jason Schreier's latest report suggests GTA VI is in the final stretch of development—but that final stretch may be longer than the November 2026 date implies. The game reportedly isn't content complete, key decisions about what makes the final cut are still being made, and nobody at Rockstar is fully confident in the release date.
Yet there's reason for cautious optimism. This target feels more grounded in reality than previous dates. Rockstar has made meaningful progress. And most importantly, the company appears committed to releasing GTA VI only when it meets their legendary standards of quality.
For the millions of fans who've waited over a decade since GTA V, a few more months—if needed—is a small price to pay for perfection.
Sources
- Insider Gaming - GTA 6 Might Not Be Content Complete
- Rockstar Games Official Announcement
- Variety - GTA 6 Release Delayed to November 2026
- GameSpot - GTA 6 Delay Effect on Take-Two
- The Gamer - Rockstar Addresses Crunch Problem
- Push Square - GTA 6 Trailer Captured on PS5, Sony Marketing Rights
- PC Gamer - Rockstar Layoffs Controversy